In addition to Icecrown Citadel, we have several other features which will soon become testable, and others that will arrive in a future PTR update.
Icecrown Citadel Raid starts testing at 23:00 CEST. The raid will conclude at 23:00 CEST on Friday, September 1. Icecrown Citadel is the last significant raid in Wrath of the Lich King Classic with twelve bosses distributed across five wings. These wings include:
The Lower Spire: Lord Morrowgar, Lady Deathwhisper, Gunship Battle, and Deathbringer Saurfang. The Plagueworks: Festergut, Rotface, and Professor Putricide. The Crimson Hall: Blood Prince Council and Blood-Queen Lana’thel. The Frostwing Halls: Valithria Dreamwalker and Sindragosa. The Frozen Throne: Arthas Menethil, the Lich King.
Each wing is fully accessible for testing in both Normal and Heroic mode.
Additional modifications consist of: The Heroic mode of Icecrown Citadel, similar to the Trial of the Grand Crusader, has a limited number of tries. When a raid group depletes their attempts, they must retreat and won’t get any further tries that week. Presently, the count is 50 attempts for the entire raid, reflecting the ultimate count from patch 3.3.5. Moreover, there won’t be any barriers or gating to access the subsequent wings of the raid; all will be entirely accessible at launch.
For PTR Gear Vendors: During the first PTR testing round, the PTR gear vendors haven’t been updated with gear from Trial of the Crusader and Trial of the Grand Crusader intentionally. If you plan to test Icecrown Citadel, use the character copy option on the character select screen to copy your character from live realms and utilize your current equipment. It’s vital for us that players and raid groups employ their gear for this test, to help establish a genuine performance baseline. We’ll retest the ICC raid following this initial test and may refresh the gear vendors if satisfied with the first test data.
Shadowmourne Legendary Quest has seen several significant changes: Shadowfrost Shards no longer need a raid group member to reach the “The Splintered Throne” quest to drop. The Shadowfrost Shards drop rate on 25 player normal is now equivalent to 25 player heroic. The end boss of each wing will always drop one guaranteed Shadowfrost Shard on both 25-player Normal and Heroic modes. Primordial Saronite will also be easier to obtain and can be bought from both the Emblem of Frost vendor and with a new currency earned in Titan Rune Dungeon: Gamma Protocol dungeons. There will be more details on Defense Protocol Gamma soon.
The developer’s note mentions the strategic decision behind the Primordial Saronite’s acquisition and how the intent of the changes is to speed up obtaining Shadowmourne.
New Dungeons include The Forge of Souls, Pit of Saron, and Halls of Reflection. They’re available for testing and located on Icecrown Citadel’s upper balcony. By default, these dungeons’ Heroic versions will have additional rewards from Titan Rune Dungeons: Defense Protocol Gamma but won’t see any extra mechanics or difficulty modifications. A developer’s note explains their decision to preserve the original experience of these dungeons.
A new Collections User Interface has been added to Wrath of the Lich King Classic, consolidating Pets, Mounts, and Heirloom items. Most of these items are also now account-wide. The collections UI is in the micro bar, and for accessing heirlooms in it, one must log into the game world with characters having existing heirloom items. Please be aware that PTR account data might not perfectly represent live realm data.
Class Adjustments include:
- Hunter: They have a new skill called Trap Launcher: Explosive Trap, which is trained at any Hunter class trainer for all specs and isn’t usable in PvP Arenas or Battlegrounds.
- Druid/Priest/Shaman: Spells like Wild Growth, Circle of Healing, Ancestral Healing, and Divine Hymn have been modified to prioritize players over pets and guardians.
- Warlock: Several adjustments were made for Demonic Pact, Summon Infernal, and the relation between spell power and Demonic Pact.
Some known issues include a non-functional LFG tool in this PTR build, various interface errors, absence of the Argent Crusade NPCs, and a few other specific in-game issues related to certain scenes and encounters.